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- on exitFrame
- handcursor(6)
- handcursor(7)
- if rollOver(6) then
- set the visible of sprite 8 to 1
- else
- set the visible of sprite 8 to 0
- end if
- if rollOver(7) then
- set the visible of sprite 9 to 1
- else
- set the visible of sprite 9 to 0
- end if
- go(the frame)
- end
-